Ships of the line

Selecting the right units to include in your battle-group will be vital to success. Each ship has strengths and weaknesses that need to be considered to create the most flexible and reliable battle-group in order to overcome any situation.

Mercurius Class


The small but powerful corvette class is the fastest, most maneuverable vessel in the fleet. With armaments that allow it to punch far above it’s weight class, the corvette is most deadly striking at targets of opportunity and deploying torpedoes through downed shields of escaping targets.

Special Ability

Torpedo Launcher

Fires a powerful but slow moving missile, best deployed at close range and extremely deadly against exposed hull plating.

Javalin Class

Missile Destroyer

Equipped with two long range medium missile launchers, the Javelin Destroyer excels at providing fire support to the main battle-group. However they are vulnerable when engaged directly, best used to rain down destruction from a safe distance.

Special Ability

EMP Missile

Fires a guided EMP missile that is very effective against shields, which opens the door for the hard hitting missiles to deal effective damage direct to hull.

Phalanx Class

Escort Frigate

The Phalanx Escort Frigate provides excellent fighter/missile screens with its dual defensive turret slots which can mount point defense lasers or flak cannons. Found at the front or middle of a formation to cover the battle-group and absorb damage.

Special Ability

Missile Redirect

Projects an signature onto an enemy target that confuses and redirects hostile missiles to the target instead.

Gladius Class

Assault Frigate

The Assault Frigate is a reliable front line attack vessel for any battle-group. The well rounded light attack frigate has great firepower for its class that can quickly destroy small or weakened targets.

Special Ability

Lancer Beam

Fires burst of charged particles that is configured to bypass the target’s shield completely to deal direct damage to hull or take out critical systems.

Sagitta Class

Escort Carrier

The smallest vessel with fighter/bomber launch capabilities. The escort carrier provides harassment and anti-fighter capabilities with its squadron launch bay that can be configured for fast attack fighters or heavy bombers.

Special Ability

Deploy Squadron

Launches a squadron of 6 attack fighters or bombers to destroy other fighters, harass enemy capital ships or close in and disable vital sub-systems.

Minerva Class

Science Vessel

This advanced fleet support ship specializes in electronic warfare, capable of breaking into enemy systems and disabling shields.

Special Ability

Shield Hack

Temporarily lowers an enemy shield to create an window for a follow up attack on the hull.

Ares Class

Light Cruiser

A sturdy cruiser that can handle itself in a firefight with broadside weapon fire and well balanced abilities for offense and defense.

Special Ability

Particle Cannon

A powerful volley of four cannon projectiles fired from a forward mounted spinal weapon.

Soteria Class

Interdictor Cruiser

Specialist support ship that can deploy a gravity well to snare escaping ships or cluster targets for fire support groups.

Special Ability

Gravity Well

Temporarily locks down a target ship preventing any movement.

Securitas Class

Heavy Cruiser

The heavy cruiser is designed to lead the charge in breaking the enemy lines with long to medium weapons capabilities and extensive armor for survivability.

Special Ability

Missile Barrage

Fires a chain of tracking missiles from any orientation to bombard a single target.

Apollo Class

Artillery Cruiser

Slow and powerful, the artillery applies long range missile barrages from a distance but will have trouble with close range engagements.

Special Ability

Missile Swarm

Launches a cluster missile that detonates near the target and releasing a swarm of smaller missiles to damage any targets in the area.

Eunomia Class

Command Ship

Specialist support ship that can boost the combat effectiveness of an entire fleet.

Special Ability

Fleet Coordination

Resets the cooldowns and increases weapon damage of all nearby friendly vessels for a short period of time.

Neptune Class


Quite fast for its large size, the battlecruiser is deadly at close range brawls and punching holes in shields with its heavy laser turrets.

Special Ability

EMP Nova

Emits a large EMP blast from the reactor core that damages enemy shields over a large area.

Cybele Class

Fleet Carrier

Large carrier that supports three fighter/bomber groups. No weapons, so they must be protected or kept out of range.

Special Ability

Deploy Squadrons

Launches squadrons of attack fighters or bombers.

Jupiter Class


The ultimate large combat vessel with the largest cannons in the fleet. Heavily armored and deadly against enemy capital ships.

Special Ability

Alpha Strike

Quickly aligns all turrets to the target and fires an accurate volley.

Ceres Class

Logistics Ship

A large supply vessel. Vital to any long range fleet, this slow yet sturdy ship extends the fleets supply during lengthy deployments.

Special Ability


Transfers much needed supplies to nearby ships to continue the fight.