Added fighter and bomber squadrons as well as background celestial objects. Fighters and bombers are grouped units that are controlled as a single entity. The squadron will stay in formation and attack as a group, taking damage is applied individually to the members of the squadron until they are all killed. Larger weapons have a high chance of missing a squadron of fighters or bombers. Flak cannons or other fighters are more effective at destroying squadrons. Fighters deal damage to subsystem while shields on are active while bombers are armed with heavy missiles. They will be great at distracting larger capital ships or disabling them while the bombers attack weak spots in shielding.